After doing "Alive Again" the month before, they quickly asked me to follow a similar direction for "Permanence". A dark, eerie cold track they've been teasing for months.
This was a good excuse to start playing with C4D and see if I could nail something decent. After playing around, I came up with some ideas I thought would be a good match for the track. Once the artwork approved, this was turned into a full video.
3D being a different game than "regular" motion design, this took around 15 hours to render on a tight deadline. On top of that, I also handled the official video, currently standing on his youtube.
Below you'll see the other artwork proposals and the final.